pixebo

pixebo

@pixebo

Learn about Pixome, Shop, Brushes, Collabs & MORE👇

pixebo is a TikTok creator with 95.9K followers and 2.3M likes. Their videos average 53.7K views, an engagement rate of 5.5%. Most-used hashtags: #pixelart, #indiegame and #procreate.

Pixelplacebo.com/links
95.9K
Followers
1.6K
Following
2.3M
Likes
53.7K
Avg views
Engagement: 5.5% 🗣️ English
Collaborators: @pixebo @apple
95.9K
Followers
2.3M
Total likes
53.7K
Avg views
439
Videos
1.6K
Following
0
Favorited
5.5%
Engagement

Growth & Forecast

Last updated7-day forecast30-day forecast
Followers95.9K🔒 Pro🔒 Pro
Total likes2.3M🔒 Pro🔒 Pro
Videos439🔒 Pro🔒 Pro
Avg views53.7K🔒 Pro🔒 Pro

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Estimated earnings

Estimated rate per sponsored post: $475 to $2.4K, based on roughly $5 to $25 per 1,000 followers. This is an estimate from audience size, not reported income.

Last updated:

TikTok profile

Recent videos

Pixome devlog number 13! I really wanted to get this done before the holidays, so here it is! Can y’all believe that 2025 is almost over already? This month marks 2 full years of working fulltime on this project… time sure flies when you’re chipping away at a massive backlog… Pixome is finally starting to resemble an actual game which is very surreal for me. There’s still a lot to do but it does feel like things are beginning to take shape. Sound effects and song by @demongummies (except for the lamp click sound which is literally just a light switch in my house) 👾 In this video I am sharing about our upcoming indie mobile game, pixome! It is a work in progress but if you’re just now hearing about this project you can learn more at pixome.io or in the FAQ channel on our discord. This game is still in development so the final product might differ from what you see here! 💖 🎮 If you’re gonna be at GDC 2026 reach out! @official_gdc  #pixelart #isometric #indiegame #mobilegame #iosgaming                  @demon.gummies
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▶ 4.5K ❤ 0 💬 0

Pixome devlog number 13! I really wanted to get this done before the holidays, so here it is! Can y’all believe that 2025 is almost over already? This month marks 2 full years of working fulltime on this project… time sure flies when you’re chipping away at a massive backlog… Pixome is finally starting to resemble an actual game which is very surreal for me. There’s still a lot to do but it does feel like things are beginning to take shape. Sound effects and song by @demongummies (except for the lamp click sound which is literally just a light switch in my house) 👾 In this video I am sharing about our upcoming indie mobile game, pixome! It is a work in progress but if you’re just now hearing about this project you can learn more at pixome.io or in the FAQ channel on our discord. This game is still in development so the final product might differ from what you see here! 💖 🎮 If you’re gonna be at GDC 2026 reach out! @official_gdc #pixelart #isometric #indiegame #mobilegame #iosgaming @demon.gummies

Ep 1: The two questions I get asked the MOST about my pixel art are: - What app? and - What canvas size? And y'all have been asking for more tutorial videos, so I figured these two questions would be the best place to start. On canvas size in particular, I think there is something that you really need to understand in order to understand pixel art: pixels are very small! They represent the smallest amount of visual data that a computer can convey! Creating visual graphics that communicate meaning with a limited amount of pixels is a difficult design problem, and a large part of the artistry behind iconic sprites (like the pikachu in this video), is defined by that efficiency.  Every pixel artist has to decide where they want to draw the line when they are balancing efficiency and detail. Instead of asking yourself "What canvas size should I use?", ask yourself how many pixels you need to use in order to convey the level of detail that you want to express to the viewer. Using more pixels means more work, so the smaller you can make your art, the faster you can go... up to a point. At the smallest sizes, pixel art becomes a puzzle where you are battling at the edges of legibility and every pixel matters. The best way to develop this skill is to practice pixel art in different sizes and styles... and studying vintage sprites doesn't hurt. Finally, I had to use my new self-portrait to narrate! I'm so happy with how this tutorial turned out and I hope it will help all of y'all who are just starting out with pixel art. My ko-fi page is @pixebo, you can find a link to the ko-fi, brushes, other pixel resources, and my shop on my profile page. In addition to my art, this video features art from: Game Freak's Pokemon Yellow (Published by Nintendo in 1998) Witch Beam's Unpacking (Published by Humble Bundle in 2021) I'm a huge fan of both! 👾 #tutorial #pixelart #procreate #embroidery #crossstitch #indiegameart #stardewvalley #unpacking #pokemon #retroart #pixels #early2000s #gamehistory #recenthistory #gamedesign
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▶ 333.2K ❤ 0 💬 0

Ep 1: The two questions I get asked the MOST about my pixel art are: - What app? and - What canvas size? And y'all have been asking for more tutorial videos, so I figured these two questions would be the best place to start. On canvas size in particular, I think there is something that you really need to understand in order to understand pixel art: pixels are very small! They represent the smallest amount of visual data that a computer can convey! Creating visual graphics that communicate meaning with a limited amount of pixels is a difficult design problem, and a large part of the artistry behind iconic sprites (like the pikachu in this video), is defined by that efficiency. Every pixel artist has to decide where they want to draw the line when they are balancing efficiency and detail. Instead of asking yourself "What canvas size should I use?", ask yourself how many pixels you need to use in order to convey the level of detail that you want to express to the viewer. Using more pixels means more work, so the smaller you can make your art, the faster you can go... up to a point. At the smallest sizes, pixel art becomes a puzzle where you are battling at the edges of legibility and every pixel matters. The best way to develop this skill is to practice pixel art in different sizes and styles... and studying vintage sprites doesn't hurt. Finally, I had to use my new self-portrait to narrate! I'm so happy with how this tutorial turned out and I hope it will help all of y'all who are just starting out with pixel art. My ko-fi page is @pixebo, you can find a link to the ko-fi, brushes, other pixel resources, and my shop on my profile page. In addition to my art, this video features art from: Game Freak's Pokemon Yellow (Published by Nintendo in 1998) Witch Beam's Unpacking (Published by Humble Bundle in 2021) I'm a huge fan of both! 👾 #tutorial #pixelart #procreate #embroidery #crossstitch #indiegameart #stardewvalley #unpacking #pokemon #retroart #pixels #early2000s #gamehistory #recenthistory #gamedesign

Replying to @0drawfriend0 Make sure your interpolation is set to Nearest Neighbor when resizing pixel art as well! 👾 I’m using adobe photoshop cc in this video but these concepts also apply to procreate #pixelart #pixelarttutorial #indiegameart #letmeshowyouhow
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▶ 103.8K ❤ 0 💬 0

Replying to @0drawfriend0 Make sure your interpolation is set to Nearest Neighbor when resizing pixel art as well! 👾 I’m using adobe photoshop cc in this video but these concepts also apply to procreate #pixelart #pixelarttutorial #indiegameart #letmeshowyouhow

Frequently asked questions

How many followers does pixebo have?

pixebo (@pixebo) has 95.9K TikTok followers as of 2026-10-10.

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